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ADHIRAJ (ADI) BHAGAWATI

GENERALIST GAME DESIGNER

ABOUT ME :)

I am a versatile game designer/developer and XR developer passionate about creating immersive experiences through level design, VFX, and programming. I'm highly proficient in both Unity and Unreal Engine 5, with particular expertise in shader creation using Unreal Material Editor.

I completed my MS in Game Design and Development at Rochester Institute of Technology (2022-2024) and hold a BTech in Computer Science and Engineering from SRMIST. My education also includes exchange programs at UC Davis focusing on Computer Science and Design, and at Asia University (Taiwan) studying Artificial Intelligence.

Most recently, I worked as an Intelligence Analyst at Mercor in San Francisco (January-March 2025), where I refined LLM models for games and interactive media. Previously, I developed XR applications at Alter-Learning Educational Platform and designed procedural level generation systems as a Game Development Intern at Street Lamp Games.

My capstone project, "Eternal Machination," showcased my abilities in Unreal Engine 5.1, including Niagara effects, Blueprint programming, and Material Graph shader development. I also created "Anti-viRL," an award-winning cross-platform game promoting health practices during the COVID-19 pandemic.

My skill set spans game development tools (Unreal Engine 5, Unity 3D), programming languages (C#, Python, C++), XR development frameworks, and UI/UX design applications. I'm deeply interested in the intersection of game mechanics and human-computer interaction, and I aim to contribute to creating novel gaming experiences.

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EDUCATION

MS Game Design and Development (2022-2024)
Rochester Institute of Technology, Rochester, NY, USA
 

Exchange Program in Computer Science and Design (2021)
University of California, Davis, Davis, CA, USA

​Exchange Program in Artificial Intelligence (2021)
Asia University (TW), Taichung, Taiwan

Open Studies in Introduction to Video Games Creation (2020)
XAMK, Kouvola, Finland

BTech Computer Science and Engineering (2018-2022)
SRMIST, Kattankulathur, India

SKILLS

Advanced: Unreal Engine 5, Unity 3D, Blueprints, Material Graphs, Niagara, Level Design, Shader Development


Proficient: C#, Python, C++, JavaScript, ARCore, ARFoundation, Adobe Photoshop, Figma, Game Prototyping, UI/UX Design, Gameplay Mechanics, Environmental Storytelling, Game Design Documentation


Familiar: Machine Learning, Digital Twins, IIOT, Procedural Generation, Multiplayer Systems

Contact

LET'S MEET!

FEEL FREE TO CONTACT ME FOR FUTURE WORK AND PARTNERSHIPS

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